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GrinderScape Updates

Official news, patch notes, events, and website announcements from the GrinderScape team.

5 public updates Latest: Jul 19, 2026
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Game Update

Massive Bug Fixes, Wildy Carried Risks & 100B Tournament, Tormy & Porazdir Pet, Third Age Effects!

Lou Owner · Jul 19, 2026
Massive Bug Fixes, Wildy Carried Risks & 100B Tournament, Tormy & Porazdir Pet, Third Age Effects!

Server update is live!

We’ve pushed one of our largest recent updates, introducing major new encounters, combat systems, activities, client improvements, and fixes across the game. 🛠️ General Bug Fixes: • Fixed Zaryte crossbow creation incorrectly increasing Nihil shards instead of consuming 250. • Fixed Covenant of Coal still requiring or consuming coal with Superheat Item. • Fixed the Mining cape’s extra-ore effect not activating on runite. • Fixed legacy crystal halberds failing to equip or degrade correctly. • Players can now empty pots of flour into reusable empty pots. • Repeat tutorial players now keep and are shown their existing Slayer task. • Fixed XP lamps and the Tome of Knowledge granting Herblore XP before Druidic Ritual. • Fixed the starter guide not completing the training-portal task. • Fixed Starter Path cash rewards failing when an existing collection-box coin stack was full. • Fixed mystery supply crates awarding unnoted seaweed. • Fixed Ironman players receiving other players’ Falador Party Room items. • Fixed the minimap run orb remaining highlighted after run energy was exhausted. • Fixed shop NPCs opening quest dialogue alongside their stores. • Fixed the brine sabre forgetting its selected attack style. • Fixed carried Hardcore Ironman armour disappearing after Hardcore status was lost. • Recurring Discord event announcements no longer repeatedly notify everyone. 🔥 Combat & Progression: • Updated Mystic Will, Mystic Lore, Mystic Might, and Augury to match OSRS bonuses. **Full Third Age sets now provide powerful combat effects:** • Melee can completely block a hit and empower the next melee attack. • Melee and ranged build Momentum through consecutive successful hits. • Melee and ranged attacks can cleave nearby monsters. • Third Age magic chains elemental spells through nearby enemies. • Third Age ranged receives an additional accuracy and damage boost. New Porzi, Tormy Pets & QOL Pet Improvements: • 🆕 Porzi and Tormy pets are added, and now have polished models, dialogue, ambient effects, and animated conversation portraits. • Glod Jr, Nexling, Prince Black Dragon, Little Nightmare, Corporeal Critter, and TzRek-Jad can perform harmless miniature boss effects. • Jal-Nib-Rek and TzRek-Zuk now have separate Inferno-themed showcases. • Fixed the Porazdir faceguard and void-rift variant causing dialogue portraits to disappear. 🐛 Boss, Raid & Combat Fixes: • Fixed the Vasa Nistirio entrance barrier sometimes preventing groups from starting the encounter. • Fixed Kalphite Queen repeatedly restoring to full health during phase two. • Fixed duplicate Dagannoth King, Ice Queen, and Glod spawns. • Fixed Elvarg disappearing during longer Dragon Slayer attempts and prevented duplicate quest dragons. • Fixed some Gargoyle kills failing to count toward Slayer tasks. • Fixed Leviathan loot appearing at the wrong elevation. • Fixed rare casket rewards from Kraken tentacles dropping into the water. • Fixed the Item Drop Finder showing different tables or rates from Boss Drop Tables. • Fixed Phantom Muspah spike coordinates appearing in player chat. • Fixed Weapon Game supply chests failing to provide ammunition and runes. • Fixed blowpipe dart recovery becoming inconsistent with charge-saving effects. • Fixed several special-attack healing effects removing Hitpoints granted by Sanguine Overflow. • Fixed Endless Quiver producing different max hits depending on where ammunition was stored. • Fixed recoil damage sometimes returning to the wrong monster. • Fixed Eastern Wilderness and Mountain Camp elite clue routes. 🖥️ Client, HD & Interface Changes: • Improved 117 HD interface clarity when using Windows display scaling or Stretched Mode. • Players can adjust the 3D game resolution and scaling mode independently from the interface. • Improved HD performance on high-DPI displays. • Fixed anti-aliasing and viewport sizing at fractional display scales and when moving between monitors. • Fixed a client startup crash involving Wilderness risk-rank icons. • Fixed Skills Progress bars appearing over Skills-tab tooltips. • Fixed the Collection Log boss list so Xamphur, Zalcano, and Zulrah appear correctly. • Fixed equipment slots and ammunition counts not immediately updating. Nightmare Boss: • Fixed husks disappearing immediately after spawning. • Fixed charged totems occasionally failing to advance the encounter. • Improved the prayer curse and protection-prayer switching. • Rewards now appear beneath each eligible player. • Fixed completions being processed more than once. • The Pool of Nightmares now unlocks correctly after a player’s first normal Nightmare kill. **Phosani’s Nightmare has arrived as a private solo encounter, available after completing your first normal Nightmare kill.** Additional Changes: • Added the perfected crystal bow as an ammo-free ranged weapon. • Added the Mask of Rebirth’s protection overhead while the effect is active. • Fixed high damage skipping Phantom Muspah’s teleport phase and adjusted Twisted Bow damage against the boss. • Wyrms now eventually lose aggression without interrupting active fights. • Weekly PvP Tournaments now offer a fixed 100B winner prize. • Slayer task cash rewards have been increased by 3x. • Ironman modes have an improved chance of receiving sigils from skilling and Slayer. • Dragon limbs are now available as rare King Black Dragon and Rune Dragon drops. • Battle Royale minigame-point rewards have been reduced by 40%. • Personal presets now preserve exact tiers, charges, and other stored item data. • Banks reuse the correct placeholders while keeping separate tiers and copies distinct. • Preset previews and bank searches display and select the exact upgraded copy. • Perdu repairs preserve tiers and stored item data. • Destructive dismantles now warn before permanently removing a upgraded item. • Charging, building, depletion, and supported transformations retain the correct item state more reliably. • Players can create charged crystal halberds at Prifddinas singing bowls. • Rune Without End now lights up spells when only rune requirements are waived. • Wilderness players display one of five carried-risk ranks above other overheads. • Help clan ranks now update automatically from earned milestones and account roles. • New players start with bank quantity set to 1, useful plugins enabled, and XP tracking focused on their latest trained skill. • Music, sound effects, and area sounds are enabled by default for new client profiles.





Thank you for your continued feedback and patience. We hope you enjoy everything included in this update!
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Game Update

Third Age Armours Upcoming Buffs!

Lou Owner · Jul 15, 2026
Third Age Armours Upcoming Buffs!

Third Age armour is receiving several powerful new set effects!

⚔️ Full Third Age Melee:

  • Incoming combat hits have a 10% chance to be completely blocked. Works in both PvM and PvP.
  • Each consecutive melee hit grants 2% increased accuracy and damage, stacking up to 10%. Missing or changing combat styles resets the bonus.
  • Normal melee attacks have a 10% chance in PvM to strike a nearby monster for 50% of the original damage.
  • After successfully blocking a hit, your next melee attack within 8 ticks gains 15% accuracy and 10% damage.


🔮 Full Third Age Magic:

  • Elemental spells from the standard spellbook can ricochet through up to 3 nearby targets.
  • Each ricochet deals 33% less damage than the previous hit and performs its own accuracy roll.
  • Ricochet hits award combat experience normally and can splash.
  • In multi-combat areas, ricochets can strike valid players while respecting normal PvP restrictions, including Wilderness combat-level limits.
  • Ancient Magicks, Tumeken’s Shadow, powered staves, and other special spell types are not included.


🏹 Full Third Age Ranged:

  • All ranged attacks gain 10% accuracy and damage in both PvM and PvP.
  • Each consecutive ranged hit grants an additional 2% accuracy and damage, stacking up to 10%. Missing or changing combat styles resets the bonus.
  • Normal ranged attacks have a 10% chance in PvM to strike a nearby monster for 50% of the original damage.


 Third Age armour is finally becoming worthy of its legendary status!

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Game Update

New Leagues, Tree of Ascendency, New Plugins, Vardorvis & More

Lou Owner · Jun 14, 2026
New Leagues, Tree of Ascendency, New Plugins, Vardorvis & More

Hey folks,

This is one of the biggest updates we have ever done, bringing a brand-new league progression system, a major new account progression tree, the new Upgrade Forge, three new bosses, fresh client plugins, and a huge wave of fixes and improvements.

Demonic Pacts: A New League Perks System

  • Added Demonic Pacts, a brand-new league progression system.
  • Players now earn League Points through active gameplay instead of relying only on prestige.
  • Pacts can be toggled on or off to fit your own playstyle.

League Points can be obtained by:

  • Completing Slayer tasks
  • Completing clues
  • Boss kills
  • Raid completions
  • Minigame activity
  • PKing
  • Random event completions
  • Skilling and skilling tasks
  • Daily and weekly tasks
  • Account milestones, including level-ups, progression unlocks, and more

Tree of Ascendency

  • Added the new Tree of Ascendency.
  • This is a long-term account progression system with permanent unlockable nodes.
  • Designed to give players more meaningful long-term progression goals.

The tree includes upgrades for:

  • Combat
  • Skilling
  • Utility
  • Quality of life
  • PvM bonuses
  • Charge preservation
  • Elemental spell upgrades
  • Extra combat range
Tree of Ascendency interface

Upgrade Forge: Item Upgrades

  • Added the new Item Upgrade System.
  • Players can now upgrade eligible gear through the Upgrade Forge.
  • Successful high-tier upgrades will be announced globally.

Each attempt shows:

  • Upgrade path
  • Required materials
  • Success chance
  • Bonus success chance, if applicable
Upgrade Forge interface
Upgrade Forge success chance details

New Bosses

  • Added Scurrius.
  • Added Hespori.
  • Added Vardorvis.
  • Added Duke Sucellus.

Each boss brings a different PvM style:

  • Scurrius: more entry-friendly and fast-paced.
  • Vardorvis: high-pressure mechanics and punishments.
  • Duke Sucellus: slower, heavier, and more methodical fight flow.
Scurrius boss encounter
Vardorvis boss encounter
Duke Sucellus boss encounter

New RuneLite Plugins & Client Upgrades

  • Added Keyboard Bank PIN.
  • Added Inventory Setups.
  • Added Equipment Inspector.
  • Added Detached Camera.
  • Added Radius Markers.
  • Added Zulrah Helper.
  • Added Fight Caves Waves.
  • Added Wilderness Lines.
  • Added Consumable Cooldowns.
  • Added Quick Prayer Preview.
  • Added Tick Flick.
  • Added Skills Progress.
  • Replaced the old bank PIN with the newer OSRS-style Bank PIN interface.
OSRS-style Bank PIN interface

New VVIP Player Titles

  • Added new Billionaire and Trillionaire title systems.

Notable Fixes & Improvements

  • Fixed the Corrupted Dragon Warhammer special attack.
  • Fixed Dusk and Dawn issues for Grotesque Guardians.
  • Fixed Xamphur Protect from Magic damage reduction.
  • Fixed Starter Path reward issues.
  • Fixed the CoX multiple rewards multiplier.
  • Fixed the Pest Control boat timer.
  • Fixed several client crash issues, especially in the Wilderness.
  • Fixed broken tiles while zooming.
  • Added support for cleaning poisoned weapons and ammunition.
  • Emberforge Torva is now tradeable.
  • Removed the Slayer requirement for the Leviathan boss.
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