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GrinderScape Updates

Official news, patch notes, events, and website announcements from the GrinderScape team.

5 public updates Latest: Jul 19, 2026
Game Update

Massive Bug Fixes, Wildy Carried Risks & 100B Tournament, Tormy & Porazdir Pet, Third Age Effects!

Lou Owner · Jul 19, 2026
Massive Bug Fixes, Wildy Carried Risks & 100B Tournament, Tormy & Porazdir Pet, Third Age Effects!

Server update is live!

We’ve pushed one of our largest recent updates, introducing major new encounters, combat systems, activities, client improvements, and fixes across the game. 🛠️ General Bug Fixes: • Fixed Zaryte crossbow creation incorrectly increasing Nihil shards instead of consuming 250. • Fixed Covenant of Coal still requiring or consuming coal with Superheat Item. • Fixed the Mining cape’s extra-ore effect not activating on runite. • Fixed legacy crystal halberds failing to equip or degrade correctly. • Players can now empty pots of flour into reusable empty pots. • Repeat tutorial players now keep and are shown their existing Slayer task. • Fixed XP lamps and the Tome of Knowledge granting Herblore XP before Druidic Ritual. • Fixed the starter guide not completing the training-portal task. • Fixed Starter Path cash rewards failing when an existing collection-box coin stack was full. • Fixed mystery supply crates awarding unnoted seaweed. • Fixed Ironman players receiving other players’ Falador Party Room items. • Fixed the minimap run orb remaining highlighted after run energy was exhausted. • Fixed shop NPCs opening quest dialogue alongside their stores. • Fixed the brine sabre forgetting its selected attack style. • Fixed carried Hardcore Ironman armour disappearing after Hardcore status was lost. • Recurring Discord event announcements no longer repeatedly notify everyone. 🔥 Combat & Progression: • Updated Mystic Will, Mystic Lore, Mystic Might, and Augury to match OSRS bonuses. **Full Third Age sets now provide powerful combat effects:** • Melee can completely block a hit and empower the next melee attack. • Melee and ranged build Momentum through consecutive successful hits. • Melee and ranged attacks can cleave nearby monsters. • Third Age magic chains elemental spells through nearby enemies. • Third Age ranged receives an additional accuracy and damage boost. New Porzi, Tormy Pets & QOL Pet Improvements: • 🆕 Porzi and Tormy pets are added, and now have polished models, dialogue, ambient effects, and animated conversation portraits. • Glod Jr, Nexling, Prince Black Dragon, Little Nightmare, Corporeal Critter, and TzRek-Jad can perform harmless miniature boss effects. • Jal-Nib-Rek and TzRek-Zuk now have separate Inferno-themed showcases. • Fixed the Porazdir faceguard and void-rift variant causing dialogue portraits to disappear. 🐛 Boss, Raid & Combat Fixes: • Fixed the Vasa Nistirio entrance barrier sometimes preventing groups from starting the encounter. • Fixed Kalphite Queen repeatedly restoring to full health during phase two. • Fixed duplicate Dagannoth King, Ice Queen, and Glod spawns. • Fixed Elvarg disappearing during longer Dragon Slayer attempts and prevented duplicate quest dragons. • Fixed some Gargoyle kills failing to count toward Slayer tasks. • Fixed Leviathan loot appearing at the wrong elevation. • Fixed rare casket rewards from Kraken tentacles dropping into the water. • Fixed the Item Drop Finder showing different tables or rates from Boss Drop Tables. • Fixed Phantom Muspah spike coordinates appearing in player chat. • Fixed Weapon Game supply chests failing to provide ammunition and runes. • Fixed blowpipe dart recovery becoming inconsistent with charge-saving effects. • Fixed several special-attack healing effects removing Hitpoints granted by Sanguine Overflow. • Fixed Endless Quiver producing different max hits depending on where ammunition was stored. • Fixed recoil damage sometimes returning to the wrong monster. • Fixed Eastern Wilderness and Mountain Camp elite clue routes. 🖥️ Client, HD & Interface Changes: • Improved 117 HD interface clarity when using Windows display scaling or Stretched Mode. • Players can adjust the 3D game resolution and scaling mode independently from the interface. • Improved HD performance on high-DPI displays. • Fixed anti-aliasing and viewport sizing at fractional display scales and when moving between monitors. • Fixed a client startup crash involving Wilderness risk-rank icons. • Fixed Skills Progress bars appearing over Skills-tab tooltips. • Fixed the Collection Log boss list so Xamphur, Zalcano, and Zulrah appear correctly. • Fixed equipment slots and ammunition counts not immediately updating. Nightmare Boss: • Fixed husks disappearing immediately after spawning. • Fixed charged totems occasionally failing to advance the encounter. • Improved the prayer curse and protection-prayer switching. • Rewards now appear beneath each eligible player. • Fixed completions being processed more than once. • The Pool of Nightmares now unlocks correctly after a player’s first normal Nightmare kill. **Phosani’s Nightmare has arrived as a private solo encounter, available after completing your first normal Nightmare kill.** Additional Changes: • Added the perfected crystal bow as an ammo-free ranged weapon. • Added the Mask of Rebirth’s protection overhead while the effect is active. • Fixed high damage skipping Phantom Muspah’s teleport phase and adjusted Twisted Bow damage against the boss. • Wyrms now eventually lose aggression without interrupting active fights. • Weekly PvP Tournaments now offer a fixed 100B winner prize. • Slayer task cash rewards have been increased by 3x. • Ironman modes have an improved chance of receiving sigils from skilling and Slayer. • Dragon limbs are now available as rare King Black Dragon and Rune Dragon drops. • Battle Royale minigame-point rewards have been reduced by 40%. • Personal presets now preserve exact tiers, charges, and other stored item data. • Banks reuse the correct placeholders while keeping separate tiers and copies distinct. • Preset previews and bank searches display and select the exact upgraded copy. • Perdu repairs preserve tiers and stored item data. • Destructive dismantles now warn before permanently removing a upgraded item. • Charging, building, depletion, and supported transformations retain the correct item state more reliably. • Players can create charged crystal halberds at Prifddinas singing bowls. • Rune Without End now lights up spells when only rune requirements are waived. • Wilderness players display one of five carried-risk ranks above other overheads. • Help clan ranks now update automatically from earned milestones and account roles. • New players start with bank quantity set to 1, useful plugins enabled, and XP tracking focused on their latest trained skill. • Music, sound effects, and area sounds are enabled by default for new client profiles.





Thank you for your continued feedback and patience. We hope you enjoy everything included in this update!
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Game Update

Third Age Armours Upcoming Buffs!

Lou Owner · Jul 15, 2026
Third Age Armours Upcoming Buffs!

Third Age armour is receiving several powerful new set effects!

⚔️ Full Third Age Melee:

  • Incoming combat hits have a 10% chance to be completely blocked. Works in both PvM and PvP.
  • Each consecutive melee hit grants 2% increased accuracy and damage, stacking up to 10%. Missing or changing combat styles resets the bonus.
  • Normal melee attacks have a 10% chance in PvM to strike a nearby monster for 50% of the original damage.
  • After successfully blocking a hit, your next melee attack within 8 ticks gains 15% accuracy and 10% damage.


🔮 Full Third Age Magic:

  • Elemental spells from the standard spellbook can ricochet through up to 3 nearby targets.
  • Each ricochet deals 33% less damage than the previous hit and performs its own accuracy roll.
  • Ricochet hits award combat experience normally and can splash.
  • In multi-combat areas, ricochets can strike valid players while respecting normal PvP restrictions, including Wilderness combat-level limits.
  • Ancient Magicks, Tumeken’s Shadow, powered staves, and other special spell types are not included.


🏹 Full Third Age Ranged:

  • All ranged attacks gain 10% accuracy and damage in both PvM and PvP.
  • Each consecutive ranged hit grants an additional 2% accuracy and damage, stacking up to 10%. Missing or changing combat styles resets the bonus.
  • Normal ranged attacks have a 10% chance in PvM to strike a nearby monster for 50% of the original damage.


 Third Age armour is finally becoming worthy of its legendary status!

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Maintenance

Gameplay Fixes, Combat Updates & Website Activity Sync Improvements

Lou Owner · Jun 14, 2026

Hello everyone,

We’ve pushed a large batch of fixes, quality-of-life improvements, combat adjustments, website account activity improvements, and upgraded item handling updates. This update focuses heavily on improving stability, fixing edge cases, cleaning up gameplay systems, and making sure more in-game progress can appear properly on the website account panel and public profiles.

Bug Fixes

  • Improved progress-save handling so unlocks and similar actions are less likely to cause brief world delays.
  • Improved logout handling so players logging out are less likely to cause brief world delays.
  • Fixed a Chambers of Xeric reward chest issue where some completed raids could show an empty chest and miss the completion message.
  • Fixed a bug where completing Chambers of Xeric could open an empty reward chest instead of granting the raid reward.
  • Fixed a bug where the leather crafting window could ignore item choices and fail to close.
  • Adjusted skilling tasks so bulk skilling shortcuts such as Forge Flood advance task progress by one action instead of every item made at once.
  • Fixed a bug where marble gargoyles could auto-smash with the Slayer unlock but could not be manually finished with a hammer.
  • Fixed a bug where Warriors' Guild room restrictions could keep blocking member utility perks after dying near Glod or leaving the guild unexpectedly.
  • Fixed a bug where certain upgraded items were not properly consumed during item transformations such as imbuing, poisoning, cleaning, or dismantling.
  • Fixed a bug where Hunter trap catches could appear as Construction XP instead of updating Hunter progress.
  • Fixed a bug where the Courier Satchel perk could return unnoted items from several thieving stalls, including gem, miscellaneous, baker, silk, fur, and spice stalls.
  • Fixed a bug where multi-target ancient spells such as Ice Barrage could fail to hit nearby pests while defending the Void Knight.
  • Fixed a bug where Ring of suffering recoil charges could still be consumed while Eternal Charges was active.
  • Fixed a bug where valuable loot keys could not be destroyed after moving into the Wilderness.
  • Fixed a bug where loot keys could remain after their chest contents were claimed.
  • Improved Trading Post and shop handling so special item versions are not accepted as normal copies.
  • Fixed a bug where Endless Quiver ranged attacks could calculate a lower max hit when the best usable arrows or bolts were not equipped.
  • Fixed a bug where the eco-ai modules could offer Antisanta's coal box for sale.
  • Fixed a bug where random events could interrupt raid encounters and move players away from Theatre of Blood or Chambers of Xeric.
  • Fixed a bug where starter combat setups could show Unarmed in the combat tab after tutorial tabs were restored.
  • Fixed a bug where Onyx bolts (e) could remove existing overhealed Hitpoints instead of preserving the boosted health.
  • Fixed a bug where pending Slayer Arbiter assignment choices could change after reconnecting before a task was selected. Prepared choices now remain consistent until one is chosen.
  • Fixed a bug where Wyrms and Drakes could trigger boss-only League Point rewards and effects even though they are Slayer monsters.
  • Fixed a bug where Porazdir could retreat or reset when one target moved away even though other players were still nearby in the fight.
  • Fixed a bug where Scythe of vitur (emberfall) could fail to perform its scythe sweep follow-up hits like other scythe variants.
  • Fixed a bug where the Fishing master cape could keep fishing going with one free inventory slot by dropping doubled catches instead of filling the inventory.
  • Fixed a bug where Slayer helmet options from the worn equipment tab could fail to open task checks, partner status, the Slayer log, or helmet teleports.
  • Fixed a bug where redeeming bundle purchases could skip or cover the reward-choice prompt. Players should now be able to choose their bundle rewards before the confirmation prompt appears.
  • Fixed a bug where starter combat setups could attack as unarmed until the weapon was unequipped and re-equipped. Selected combat setups should now work immediately.
  • Fixed a bug where upgraded magic-damage gear did not properly increase magic damage bonuses. Upgraded magic gear now keeps its fractional magic-damage gains.
  • Fixed an issue where Evil Bob could remain visible after the ScapeRune random event intro if a player disconnected during the event timing.
  • Improved several random event and clue NPC cleanup paths so temporary event NPCs are less likely to remain visible after disconnects or interrupted event timing.

Upgraded Item Fixes

  • Insured upgraded items are now held by Perdu for reclaim after non-Wilderness deaths, while Wilderness deaths still remove the insurance and follow normal Wilderness risk.
  • Expanded Fusion Forge matching so more custom variants can use the correct normal-family sacrifices, including attacker icons, Wilderness champion amulets, corrupted volatile nightmare staves, same-slot Masori variants, and supported Tumeken shadow variants.
  • Fixed a bug where adding normal items to the Party Room could take an upgraded same-id copy and return it as a normal item. Upgraded and special-data items are now blocked from the party chest.
  • Improved Price Checker item handling so upgraded item data is preserved when moving items in and out.
  • Fixed a bug where upgraded Dragonfire shields, Dragonfire wards, and Ancient wyvern shields could lose their upgrade tier when being charged, emptied, or fully drained.
  • Fixed overlapping text in the upgraded item insurance detail panel when checking insured items.
  • Fixed the upgraded item insurance interface so newly insured items appear in the Insured Items pane and the Info menu opens correctly.
  • Fixed a client error that could appear when opening Perdu's upgraded item insurance interface.
  • Fixed the upgraded item insurance interface so it fits fixed-mode clients without cutting off the lower controls.
  • Improved Perdu's upgraded item insurance reclaim handling so saved reclaim records refresh safely after relogging and repeated reclaim attempts cannot return the same item twice.
  • Fixed a bug where loading presets could use upgraded copies when the preset asked for a normal item with the same base item.
  • Fixed a bug where upgraded items could conflict with normal copies of the same item in banks, causing spare normal copies to appear missing or merge incorrectly.
  • Fixed a bug where noting or un-noting could remove upgrade, charge, or other special item data. These items are now left unchanged.
  • Players can now upgrade Kodai wand (caramel) and Twisted bow (masori) using matching Fusion Forge sacrifices from their normal item families, while charged (c) copies are rejected.
  • Players can now see upgraded equipment particle effects on nearby players, making higher-tier gear easier to recognize socially.

Combat & Bosses

  • Chambers of Xeric and Theatre of Blood completions now award 10-20 League Points for Demonic Pacts progression.
  • Slayer task completions now award 3-6 League Points for Demonic Pacts progression.
  • Adjusted Pest Control portal defences so portals are slightly less resistant to player attacks.
  • Adjusted Sigil of barrows so Barrows weapon attacks against NPCs now gain +20% accuracy and +10% damage.

Website Account & Activity Improvements

  • Players with unread account inbox messages now receive an in-game login reminder so important announcements are easier to notice.
  • Improved website account activity updates so Zalcano, Fun Event Boss, Voting Boss, and Wilderness Spirit completions can appear on account and profile pages after they happen in game.
  • Improved website account activity updates so raid completions, minigame wins, task completions, PvP kills, and killstreak milestones can appear on account and profile pages after they happen in game.
  • Improved website account activity updates so vote streak rewards, server vote milestones, voting events, and Well of Goodwill highlights can appear on account and profile pages after they happen in game.
  • Improved achievement account updates so completed achievements can appear with clearer progress and point details on the website account panel.
  • Adjusted website account highlights so notable unlocks and high-tier upgrades can appear while routine session activity stays out of profile highlights.

Quality of Life

  • Improved PK bot overhead chatter in safe and shallow Wilderness areas so nearby lines read more naturally while staying out of the public chatbox.
  • Adjusted skilling task bonus rewards so very small skilling point tasks no longer grant League points.


Thank you for your patience while we continue polishing gameplay systems, fixing bugs, improving upgraded item handling, and connecting more in-game progress with the website account system.

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Website

Website Account System & Player Dashboard Update

Lou Owner · Jun 14, 2026
Website Account System & Player Dashboard Update

Hello everyone,

We’ve been working on a major website account update focused on making the player experience smoother, safer, and more connected. Players can now register, log in, manage their account, use the dashboard, change passwords, view account activity, and access several new account features directly from the website.

Account Registration & Login

  • Players can now register a website account and reserve their matching in-game character name.
  • Players can log in using either their username or email.
  • Added forgot-password and reset-password pages with email reset links.
  • Added a cleaner registration flow with live username checks, username suggestions, password checks, and improved validation.
  • Fixed registration so new players are sent directly to their account page after creating an account.
  • Added support for social sign-in options when enabled, including Discord login.
  • Improved Discord login handling so players are returned properly to the login flow instead of error pages.
  • Added a social registration finish step where players can choose a GrinderScape username and set a game password.

Player Dashboard & Account Panel

  • Added a full account dashboard where players can manage their website account.
  • Added account status, email verification, gameplay summaries, store totals, recent orders, and safe empty states for upcoming sections.
  • Improved the account overview into a richer player hub with profile details, character stats, quick actions, recent activity, and recent orders.
  • Added a compact signed-in account menu with quick links to the account panel, security page, tickets, and logout.
  • Improved account navigation, quick-action buttons, icons, panels, and page styling to better match the GrinderScape website theme.

Account Security & Password Management

  • Players can now change their website and game login password from the account security page.
  • Added password-change email alerts for verified accounts.
  • Added recent security activity so players can review logins, password resets, email verification events, and other important account actions.
  • Added two-factor authentication support from the account security page.
  • Added authenticator-app setup with recovery codes.
  • Added Bank PIN status to the account security page.
  • Improved account protection around linked services so social login cannot silently take over an existing account.
  • Added a linked accounts page where players can view, refresh, link, or unlink supported sign-in services.

Character & Gameplay Sync

  • Added a richer Character page where players can review synced in-game skill levels, total experience, character details, and gameplay sections.
  • Improved account character stats so total level, total XP, combat level, and skill overview can display from synced character data.
  • Players can now review synced Boss Kills and Collection Log counters from the account Character page.
  • Improved the Character page with recent boss, raid, collection, and clue activity when synced.
  • Improved character stat syncing so account-panel skill totals and point counters can refresh from game saves.
  • Improved the character page point section with premium points, participation points, achievement points, PvP kills, boss and raid kills, vote claims, and reputation placeholders.

Achievements & Activity

  • Players can now view synced achievement progress from the account panel.
  • Added achievement cards with progress bars, categories, tiers, point rewards, and completion dates once achievements are synced.
  • Improved hidden achievements so secret details stay hidden until completed or revealed.
  • Improved account achievement displays so completed achievements, recent synced activity, and rank/title labels appear more clearly.
  • Improved the account Activity page with filters, category icons, a cleaner timeline, and pagination.
  • Improved Recent Activity empty states across account and public profile pages.

Voting, Store & Orders

  • Players can now vote as their linked character directly from the account Voting page without retyping their name.
  • Improved the Voting page with ready and cooldown cards for each vote site.
  • Improved account Store summaries so claimed and ready-to-claim order totals display more reliably.
  • Improved the account Store page with clearer recent order rows, ready-to-claim states, redeemed states, and order item summaries.

Support Tickets & Punishments

  • Players can now create support tickets from the account panel.
  • Players can track ticket status, category, priority, and conversation history.
  • Added ticket reply threads so players can continue support conversations from their account.
  • Added a new reply marker so players can quickly see when a support ticket has a fresh staff response.
  • Improved support ticket replies so staff responses can show clearer staff names and rank icons when available.
  • Fixed a bug where opening a support ticket conversation could show an error page.
  • Players can now review account-visible punishment status, expiry timing, and appeal options.
  • Improved punishment appeals so appeal tickets stay linked to the matching account action.

Inbox & Announcements

  • Players can now use an account inbox for staff announcements.
  • Added unread, read, archived, category, and priority filters.
  • Added unread inbox counts to the account menu and account tabs.
  • Added inbox space management so players can see message capacity, delete old messages, and keep room for future announcements.
  • Improved inbox message pages so action buttons stay aligned across desktop and mobile layouts.

Trade Post & Market Features

  • Added a Trade Post tab to the account panel where players can review active listings, recent sales, and recent purchases.
  • Added Trade Post item watchlists so players can watch items and see matching live listings.
  • Added Trade Post filters for active listings, sold items, purchases, undercut listings, lowest-price listings, and watchlist matches.
  • Improved active listing rows with lowest-price and undercut indicators.
  • Added Trade Post shop highlights so players can spot a seller’s newest, best-price, biggest-stack, and top-value listings.
  • Public player profiles can now show active Trade Post listings with item images and market-history links.
  • Added public player shop pages where players can browse, search, and sort a player’s active Trade Post listings.
  • Improved seller and buyer names with public profile and shop links when profiles are visible.
  • Improved market-history item pages with clearer live Trading Post listings, seller profile links, shop links, and a shortcut back to live Trading Post search.
  • Improved Drop Logs so item icons and names open the matching market history page together.

Profiles, Friends & Social Features

  • Players can now customize their website profile with a short bio, banner style, avatar display choice, and public visibility options.
  • Added public player profile pages that can show safe character stats, top skills, and optional recent activity.
  • Players can now upload a safe profile picture with size and image-type checks.
  • Improved the profile picture uploader so players can click directly on their avatar preview to upload or change it.
  • Improved profile bios with a longer character limit and cleaner safety rules.
  • Players can now manage website friends from the account panel, including sending, accepting, removing, and blocking friend requests.
  • Added profile posts with public, friends-only, and private visibility options.
  • Public profiles can now show mutual friend counts, friend previews, and profile posts based on privacy settings.
  • Added privacy controls for friend requests, friend previews, and profile posts.
  • Fixed a bug where outgoing friend requests could appear cramped on the friends page.

Website Updates Page

  • Improved the Updates page so announcements can appear as formatted posts with staff attribution.
  • Improved the announcements layout, category browsing, featured posts, sharing metadata, and mobile spacing.
  • Improved website update posts with support for hero images, thumbnails, and inline media.
  • Improved update cards so formatted previews expand cleanly without repeated text or color issues.
  • Players can now click usernames in homepage staff, middleman, voter, contributor, and PK streak sections to open public profiles.

Fixes & Polish

  • Improved login, registration, password reset, email verification, and account pages so they now use the main GrinderScape website styling.
  • Polished the account area with darker GrinderScape-styled panels, matching action buttons, and the normal website footer.
  • Updated the account area to use the framed GrinderScape page background with side artwork.
  • Added and adjusted game-style icons across account navigation, status cards, quick actions, store summaries, voting, activity, stats, inbox, tickets, Trade Post, and profile pages.
  • Fixed layout issues where account panels could overlap the footer or stretch past their intended card area.
  • Improved the support page with clearer recovery, store, client, contact, and ticket-history sections.
  • Adjusted the Sigil of Barrows description to show its updated accuracy and bonus damage values.

Thank you for your patience while we continue improving the website account system. This update is a big step toward giving players a proper account hub with registration, login, dashboard features, password management, support tools, character syncing, profiles, and more.

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Game Update

New Leagues, Tree of Ascendency, New Plugins, Vardorvis & More

Lou Owner · Jun 14, 2026
New Leagues, Tree of Ascendency, New Plugins, Vardorvis & More

Hey folks,

This is one of the biggest updates we have ever done, bringing a brand-new league progression system, a major new account progression tree, the new Upgrade Forge, three new bosses, fresh client plugins, and a huge wave of fixes and improvements.

Demonic Pacts: A New League Perks System

  • Added Demonic Pacts, a brand-new league progression system.
  • Players now earn League Points through active gameplay instead of relying only on prestige.
  • Pacts can be toggled on or off to fit your own playstyle.

League Points can be obtained by:

  • Completing Slayer tasks
  • Completing clues
  • Boss kills
  • Raid completions
  • Minigame activity
  • PKing
  • Random event completions
  • Skilling and skilling tasks
  • Daily and weekly tasks
  • Account milestones, including level-ups, progression unlocks, and more

Tree of Ascendency

  • Added the new Tree of Ascendency.
  • This is a long-term account progression system with permanent unlockable nodes.
  • Designed to give players more meaningful long-term progression goals.

The tree includes upgrades for:

  • Combat
  • Skilling
  • Utility
  • Quality of life
  • PvM bonuses
  • Charge preservation
  • Elemental spell upgrades
  • Extra combat range
Tree of Ascendency interface

Upgrade Forge: Item Upgrades

  • Added the new Item Upgrade System.
  • Players can now upgrade eligible gear through the Upgrade Forge.
  • Successful high-tier upgrades will be announced globally.

Each attempt shows:

  • Upgrade path
  • Required materials
  • Success chance
  • Bonus success chance, if applicable
Upgrade Forge interface
Upgrade Forge success chance details

New Bosses

  • Added Scurrius.
  • Added Hespori.
  • Added Vardorvis.
  • Added Duke Sucellus.

Each boss brings a different PvM style:

  • Scurrius: more entry-friendly and fast-paced.
  • Vardorvis: high-pressure mechanics and punishments.
  • Duke Sucellus: slower, heavier, and more methodical fight flow.
Scurrius boss encounter
Vardorvis boss encounter
Duke Sucellus boss encounter

New RuneLite Plugins & Client Upgrades

  • Added Keyboard Bank PIN.
  • Added Inventory Setups.
  • Added Equipment Inspector.
  • Added Detached Camera.
  • Added Radius Markers.
  • Added Zulrah Helper.
  • Added Fight Caves Waves.
  • Added Wilderness Lines.
  • Added Consumable Cooldowns.
  • Added Quick Prayer Preview.
  • Added Tick Flick.
  • Added Skills Progress.
  • Replaced the old bank PIN with the newer OSRS-style Bank PIN interface.
OSRS-style Bank PIN interface

New VVIP Player Titles

  • Added new Billionaire and Trillionaire title systems.

Notable Fixes & Improvements

  • Fixed the Corrupted Dragon Warhammer special attack.
  • Fixed Dusk and Dawn issues for Grotesque Guardians.
  • Fixed Xamphur Protect from Magic damage reduction.
  • Fixed Starter Path reward issues.
  • Fixed the CoX multiple rewards multiplier.
  • Fixed the Pest Control boat timer.
  • Fixed several client crash issues, especially in the Wilderness.
  • Fixed broken tiles while zooming.
  • Added support for cleaning poisoned weapons and ammunition.
  • Emberforge Torva is now tradeable.
  • Removed the Slayer requirement for the Leviathan boss.
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